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It introduced 5 new weapons, 5 new community-made maps, 1 new Valve-made map, 7 new taunts, 1 new kill taunt, 49 new cosmetics (though 4 all-class items are currently unreleased), and many rebalances for existing weapons as well as the Pyro class.
It also introduced an overhaul to the contract system with the Con Tracker, and introduced War Paint in place of weapon skins.
Friendly-Fire is a new feature accompanied by the campaign and the party system, which allows players to play with/against their friends and help each other in completing contracts if they are on the same Valve server with them.
Day 4 released the patch notes for the Jungle Inferno Update, including various weapon changes, information about the new weapons, multiple bug fixes and changes to the matchmaking system.
Wait, you have three things: the hand, the grandfather, and a saw.
Day 2 revealed the Jungle Inferno Campaign and War Paint cases which will be replacing campaign weapon drops and weapon cases, 2 new cosmetic cases, and the new campaign system.This campaign involves 36 new contracts that can be completed in co-op.Completion of the contracts earns either a campaign-specific item or "Blood Money", which can be used to buy War Paints and cases.It also shows the Engineer with his toolcase on his shoulder, teasing the building-moving mechanic.
On July 1, 2010, Valve released a patch adding a new melee weapon for the Engineer: the Golden Wrench.
On July 2, 2010, the Loose Canon comic was published, sparking speculation that the start of the Engineer Update had begun.